The following post is the fulltext of a paper written for IDE-800 Design-based Research, prof. Dr. Alan Foley. This draft is quite long, and will be revised shorter for a future conference proposal.
The following post is an excerpt of a paper written for IDE-800 Design-based Research, prof. Dr. Alan Foley. The fulltext is available in the Fulltext category. This draft is quite long, and will be revised shorter for a future conference proposal.
A few thoughts on the “delivery” aspect of schools adopting the “student platform”, ostensibly to improve engagement
A new series of blog posts featuring Kaltura tools.
A new series of blog posts featuring Kaltura tools.
An interview with Assistive Technologist, Carl Geiger of Tech Abilities inc.
A previous post had referred to some goodies at the MIT Educational Technology Fair, though only within the domain of Virtual Worlds. Here, I will report on some of the other intriguing products.
October 14th, 2009, some pals and I drove to Cambridge, MA to check out this year’s MIT Educational Technology Fair.
I’ve explored an academic research piece on the application of MMVW, or Massively Muliplayer Virtual Worlds, and MMOGs, or Massivle Multiplayer Online Gaming. Second Life is considered to fall into these categories. One of the leading uses of VW is in medical research.
OK, I did it. As the image illustrates, my membership seems to include a babe of some sort, kinda like buying a motorcycle, I guess.
A recent thread on AlumniFutures.com describes the “death of email” and the implications for higher education. The article points to, among other things, implications for retaining the integrity of networks – or more specifically, organized groups within networks – based on the presumption that email addresses sustain relevance as a primary marker for personal network identity (location).
Here’s a video that describes the value of Teen Second Life to a particular student. Teen Second Life is the child of adult Second Life VW, though not intended for educational application.
A previous post pointed to a Chronical interview with S. Craig Watkins where one of the questions asked was whether colleges should look through applicants’ personal online profiles as part of the admissions process. The arguments for and against centered mainly around public/privacy issues, though what had not been mentioned in the discussion was what was brought forth by Whyville’s founder Jim Bower.
Here is a new book by S. Craig Watkins called The Young and the Digital. It includes a chapter on synthetic worlds, among other online forms of connectivity. I will seek it out at the library and report my findings.
Question #2. Does investment in current asynchronous technologies as a learning tool pose a risk that the failure of any of them to sustain their relevance over time might also make obsolete the skills leveraged by them?
I developed a Capstone paper to complete my BA in Communications (William Paterson University, Wayne, NJ). The time frame and scope was very limited, and the sample size was small. There are some theoretical concepts that I hope to explore in more depth as I go through graduate studies.